Pulled out that one critter design and redrew it. I’m wondering if i should keep them with the little panels on it’s back or if I shoulder remove them. My creature designs are so boring lol…
Been working on a Wiki for Xarion..dunno how narcissistic that is but it’s really nice finally being able to start organizing my world and have it readily there instead of having this mountain of a couple hundred papers I printed out years ago to fill information in little by little. I wish I saved the source.
Snagged from the Mother Nature’s blog, but this is what Nil is supposed to look like from underneath but reading the article too made me realize, I think they are black holes as well, and I never even thought about it :I Cause there’s Nil and then in Xarion there are two other very subtle shapes in the ocean tearing up the continents eating them. Now I feel dumb…they’re black holes…sort of haha
In a campaign I was running in my world for a short while in D&D, the thieves guild was running below the town’s wishing well in Dirmkrallo(Where Raymond is from and they would take the gold from the well) The water reflected the night sky at the bottom, I think this the closest sort of representation like maybe a hall or something, this is really pretty :>
Natural Architecture; an emerging art movement that is exploring mankind’s desire to reconnect to the earth, through the built environment. It aims to create a new, more harmonious, relationship between man and nature by exploring what it means to design with nature in mind.
Hagia Sophia is a former Orthodox patriarchal basilica, later a mosque, and now a museum in Istanbul, Turkey. From the date of its dedication in 360 until 1453, it served as the Greek Patriarchal cathedral of Constantinople, except between 1204 and 1261, when it was converted to a Roman Catholic cathedral under the Latin Patriarch of Constantinople of the Western Crusader established Latin Empire. The building was a mosque from 29 May 1453 until 1931, when it was secularized. It was opened as a museum on 1 February 1935.
More than any other place in the universe, I want to visit the Hagia Sophia. It’s been my goal for nearly a decade now.
I remember learning about this in my Art history class, it’s truly glorious and it’s inspired my idea for Armillii’s subterranean cities for sure.
I can see old Armillii’s destruction being pretty, or at least how it would look a little while afterwords since it would be all caused by magic.
Testing a few things out, with some space porn. Not my own work.
This is absolutely gorgeous.
Lots of people are reblogging that armour gif again saying they’re happy to know the names of the various parts, so here’s a few more diagrams. Naturally, some styles of armour have extra or different parts and there are specially made suits for jousting and such.
A really important thing to note is that not every soldier/warrior of the time had plate armour. Chainmail was much more common. For as cheap and available as it was, it did a great job against most bladed weapons. It was only when swords made for stabbing and advancements in arrows came about that could break through the links that plate armour started to really get going. But it’s expensive and has to be custom made for each warrior, unlike the one-size-fits-all chainmail tunics.
The main thing to keep in mind when designing armour is what purpose you want it to serve. Does your character need maximum mobility? How do they fight? Do they come from a background where they could get their hands on a fitting suit? And if they are wearing a full suit of armour, make bloody well sure they can move in it! Fantasy armour is more often than not, impractical and does not “meld” together. Ever play a video game and your character’s armour will clip through their own body? Yeah, don’t do that. You’ll feel like a master if you come up with armour that fits well.
Damn I’m gonna go check out this guy’s stuff. I really like this, I’ve been wanting to portray a death deity in my story for a while sort of like this, in all white with the snazzy hoodgear.